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HISTORY - WORKSHOP PRAGUE 20th September, 2002 – 4th October, 2002
in Prague
The participants discussed and practically tested the employment of the following technological tools for artistic creation: 3D STUDIO MAX, SOFTIMAGE XSI, Director and Flash. The goal was to exemplify the potential of these tools, to point out to the limits of its use and to suggest the method of the most efficient 3D creation. Via the benchmarking of these tools, the definition of a common platform was achieved for the project. 2. Creation of tools for modelling Virtual Reality on Internet The participants have been introduced to the latest techniques of VRML 97, STRINX and Java and have been encouraged to try to develop modified application in accordance with the needs of the project. This point has become a subject to long-term exploration and since the beginning mirrored the essential importance for the artistic creativity within the project. Reflecting the potential of the “life” in the virtual worlds participants followed these topics: virtual storytelling principles, AI problematic and narrative strategies, real-time interfaces and sensors (video and sound capture), real-time musical creation. On this problematic a number of introductory lectures was provided and faced a great interest among artists as far as these topics are very specialized kind of knowledge. Especially at this point, the scientific support (namely Marc Cavazza from University of Teesside) played its intended and basal role.
The primary achievements have been made in the finalisation of architecture design and JAVA script. This has established the framework of the server capability. It will serve two main functions: its internal part will be a communication tool for members of the consortium as well as creative tool for artists, its external part will become experimental tool for the project laboratory and place for presentation of the results.
Among the technical experts the problematic of Internet lines, installations,
camera device and streaming technologies has been deepened and opened
up the solution for Internet base of the project. The architecture and
content of the eGaLab web site has been proposed and agreed on. |
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